
GAMUT_93

Simon Lazarus
GAMUT-93 is a series of pixel-based video paintings informed by the Op art movement, primitive computer graphics, and contemporary graffiti. Gravitating between symbolism and abstraction, the artwork whispers in micro-narratives through the use of silent haiku charades and hypnotic visual ambience.
The Artist
Immersed in graffiti since the early 2000's, Simon Lazarus explores new visual territories through the use of tech.
The Story
GAMUT-93 is a series of pixel-based video paintings informed by the Op art movement, primitive computer graphics, and contemporary graffiti. Gravitating between symbolism and abstraction, the artwork whispers in micro-narratives through the use of silent haiku charades, hypnotic visual ambience, and vivid graphic techno.

Dr:ps is an ambient chromatic study from the GAUS_ST series. Inspired by Masters of Color Mark Rothko and Carlos Cruz-Diez' research in color dialectics, the idea was to use an alpha digital video effect as a medium to mix pixel as pigments in traditional painting, then combining gaussian blur and stroboscopes to produce resultant color illusions.

NolenVolens (I,II and III) is a synthwave triptych echoing eponymous body of work by the late graffiti writer and legend Paul SAEIO (1987-2017). NolensVolens is latin for "to want/not to want". NolensVolens is a series of his pictural research embracing the competitive and impermanent aspect of graffiti, looking at competitors destroying or painting over his work and city employees cleaning it as a completion of his work. He then begins to include playful cleaning techniques and brutal overlaps into his painting practice, celebrating this alteration/destruction process as an evidence of the living city. Raisehell In Party Paul <3

NolenVolens (I,II and III) is a synthwave triptych echoing eponymous body of work by the late graffiti writer and legend Paul SAEIO (1987-2017). NolensVolens is latin for "to want/not to want". NolensVolens is a series of his pictural research embracing the competitive and impermanent aspect of graffiti, looking at competitors destroying or painting over his work and city employees cleaning it as a completion of his work. He then begins to include playful cleaning techniques and brutal overlaps into his painting practice, celebrating this alteration/destruction process as an evidence of the living city. Raisehell In Party Paul <3